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-rw-r--r--src/audio_core/sink/sink_stream.h29
1 files changed, 20 insertions, 9 deletions
diff --git a/src/audio_core/sink/sink_stream.h b/src/audio_core/sink/sink_stream.h
index 5fea72ab7..23e289c7b 100644
--- a/src/audio_core/sink/sink_stream.h
+++ b/src/audio_core/sink/sink_stream.h
@@ -5,6 +5,7 @@
#include <array>
#include <atomic>
+#include <chrono>
#include <memory>
#include <mutex>
#include <span>
@@ -14,6 +15,7 @@
#include "common/common_types.h"
#include "common/reader_writer_queue.h"
#include "common/ring_buffer.h"
+#include "common/thread.h"
namespace Core {
class System;
@@ -53,9 +55,7 @@ struct SinkBuffer {
class SinkStream {
public:
explicit SinkStream(Core::System& system_, StreamType type_) : system{system_}, type{type_} {}
- virtual ~SinkStream() {
- Unstall();
- }
+ virtual ~SinkStream() {}
/**
* Finalize the sink stream.
@@ -201,14 +201,16 @@ public:
void ProcessAudioOutAndRender(std::span<s16> output_buffer, std::size_t num_frames);
/**
- * Stall core processes if the audio thread falls too far behind.
+ * Get the total number of samples expected to have been played by this stream.
+ *
+ * @return The number of samples.
*/
- void Stall();
+ u64 GetExpectedPlayedSampleCount();
/**
- * Unstall core processes.
+ * Waits for free space in the sample ring buffer
*/
- void Unstall();
+ void WaitFreeSpace();
protected:
/// Core system
@@ -237,12 +239,21 @@ private:
std::atomic<u32> queued_buffers{};
/// The ring size for audio out buffers (usually 4, rarely 2 or 8)
u32 max_queue_size{};
+ /// Locks access to sample count tracking info
+ std::mutex sample_count_lock;
+ /// Minimum number of total samples that have been played since the last callback
+ u64 min_played_sample_count{};
+ /// Maximum number of total samples that can be played since the last callback
+ u64 max_played_sample_count{};
+ /// The time the two above tracking variables were last written to
+ std::chrono::microseconds last_sample_count_update_time{};
/// Set by the audio render/in/out system which uses this stream
f32 system_volume{1.0f};
/// Set via IAudioDevice service calls
f32 device_volume{1.0f};
- std::mutex stall_guard;
- std::unique_lock<std::mutex> stalled_lock;
+ /// Signalled when ring buffer entries are consumed
+ std::condition_variable release_cv;
+ std::mutex release_mutex;
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;